It's an integrated all-in-one worldbuilding tool. You can upload your world map and build out the regions and cities, and the roads that connect them. You can jot down simple notes, or build a wiki-lite data repository, then link those notes directly to spots on your map. Whether you're building a setting for a ttrpg, writing the next big fantasy epic, or just have fun imagining new worlds, exoGeo helps get your ideas out of your head and onto the web to keep the creativity flowing.
Join the Discord to learn more and sign up for the beta!
exoGeo just hit beta! It's got some rough edges, but it can (mostly) used as intended to help with your worldbuilding. The next steps will be a lot of polish and bug fixes, plus a bunch more features and tools that will make it even more useful.
Below is a list of just a few of the features and quality of life improvements coming to exoGeo in the future!
Account and profile management
Tutorial and User Guides
Custom Landmark Templates
Nameable Roads
Multi-select map features for bulk editing
Map search
More map configuration options
Note editor features (images, collapsible blocks, comments, section links, etc)
World sharing and realtime collaboration
Allow other users to view and — optionally — edit your world
Restrict access to specific notes, landmarks, etc
Note search
Improved z-ordering of map elements
Feedback for image upload progress
One way roads and other road configuration
Later:
Hex Crawl Map Support
Drawing and generation tools
Mobile/touch support
Markdown support for landmark popups
Maybes:
Note version history + restore
Support uploading larger map images
Upward propagation for tile images
Known Issues
This isn't a complete list of all the issues I know about, but it's most of them.
Updating a note in one window while it's open in another can cause sync issues